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Freitag, 21. November 2014

2d fx with tracer object and metaball / matteo forghieri


wow,  this is great ... the winner "1 min tutorial" of the C4DAPT2 Challenge. Very cool setup and free C4D example scenes ,too.

have fun
mo

Donnerstag, 20. November 2014

Light motif



Alter! Das is ja mal ne Ansage...und am Ende gibts sogar noch Rechteckstapel :)... Great.

Best
mo

Donnerstag, 13. November 2014

maxon user meeting 2014 / munich



hey,

sehen wir uns Morgen auf dem Maxon Usermeeting in München ? Wir erzählen n bisschen was über das Dreadnought Dingens =)

freu mich
mo

Montag, 10. November 2014

mostyle.tv s5e06 / silverwing ( raphael rau )



Hey,

there is no big plan behind, but this could be the first of a series , called "the dreadnought interviews" .
I managed to chat with  C4D modeling, lightning, shading  artist Raphael Rau  … and here U can watch the long session.

1,5 hours / german




and , don´t miss the latest freebie from Raphael, a collection of r16 shaders

sponsored : izaiza.de izaiza.spreadshirt.net/ http://society6.com/IZAIZA

best
mo

Mittwoch, 5. November 2014

CHAPPIE Trailer



Hey,

can´t wait... the next Neil Blomkamp thing.  What should I say, DieAntwoord & Robots.

have fun
mo

Samstag, 1. November 2014

pandemonium / xavier andre



Hui,

this is just so nice ... it´s basically the same stuff I did for commercials  in 2006-7  bud way more advanced. In this case done with 3DS Max, but based on work of some Maya guy. Here are a few interesting links , that going depher in this stuff. ( maybe something to stress C4D mograph a bit =) )


http://www.leegriggs.com/335042/blog

http://www.leegriggs.com/335056/3779154/gallery/xgen-rendered-with-arnold-for-maya

happy weekend
mo

Donnerstag, 30. Oktober 2014

mostyle.tv s05e06 / DEM EARTH 2



hey,

here is a demonstration of the "DEM EARTH 2" pluggin , I encountered this summer... a quick solution to made realistic terrains and more in C4D.

http://cinemaplugins.com/c4d-plugins/dem-earth/

40 min / english ( kind of)


best
mo

Mittwoch, 29. Oktober 2014

Quick Tip: Total control over Turbulence FD with X-Particles / augenhorn



Hey,

hier ein großartiger tip aka  minitutorial , Erklärung vom Autor:

I`ve seen people complaining about Turbulence FD not supporting Cinema 4Ds particle Forces like Rotation, Wind etc. Using any particle system you can control Turbulence FD`s fluid behavior in a very sophisticated way though. Just give your particle emitter a Turbulence FD Emitter Tag with some number in "Velocity weight" under the Forces tab. This way turbulence FD will imitate the behavior of the particles. Kind of. It is better to say that you are painting a velocity field which Turbulence FD uses for simulating the fluid. the amount of particles, the radius in the particles Emitter(the TFD one) tag and the value in "Velocity Weight" will change the image drastically. A value of 0.5 and a radius of 20 gave me a kind of "imitating" behavior by TFD, but there's some trial and error. So get a Titan and play.
Now, let's create a Tornado...


...bitte mehr davon, Herr Augenhorn.

best
mo