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Montag, 26. September 2016
CYCLES 4D PREVIEW
Interesting stuff is coming, the makers of x-particles working on a bridge/port for cycles-render ( known from blender) to C4D.
So another unbiased pathtracing renderer is heading to C4D and unlike Octane it´s supports CPU and GPU ( and here not just CUDA , openCL,too...yeah) and beside a cool node based material system , the x-partciles support could be the most komplex for any external C4D render engines.
Can´t wait getting hands on.
happy monday
mo
Donnerstag, 7. Mai 2015
ARNOLD for C4D FMX talk by @aixmnu
Oh,
this is cool, Manuel showing the integration of Arnold into C4D. Looks awesome, and the best : The C4D bridge is available next week , and Solid Angle made a permanent price reduction to 40% for node locked licenses.... freelancer frindly. Can´t wait =)
happy week
mo
Freitag, 17. Januar 2014
Arnold public release & demo available
Hey,
Solidangle released ARNOLD render for 1000 $ to public … here the news at ever motion. This renderer is at the moment just for XSI, MAYA & Houdini bud UGLYKIDS working on a C4D bridge since last year.
U can follow the UGLYKIDS progress on this cgsociety threat: Solid Angle Arnold goes live - C4DtoA Information Thread
Here is a link to a interesting speak from on of the ARNOLD developers, if U ask yourself, what this renderer is: ARNOLD at "Softimage|UeberTage 2010" (Part I)
It could take another while until all this is become interesting for C4D users bud let us keep eyes on it =)
best
mo
Dienstag, 30. Juli 2013
Octane Render for Cinema 4D Node Editor Wip
also, ich träum ja auch noch weiter vom Echtzeitrendering ...und Octane kommt da ja schon gut ran. Mit der aktuellen Bridge, macht das auch schon richtig Spaß in Cinema 4D. Und jetzt basteln sie sogar schon an nem Node based Material System.... sollte man mal im Auge behalten, das Teil.
best
mo
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