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Montag, 26. September 2016

CYCLES 4D PREVIEW




Interesting stuff is coming,  the makers of x-particles  working on a bridge/port for cycles-render ( known from blender) to C4D.
So another unbiased pathtracing renderer is heading to C4D and unlike Octane it´s supports CPU and GPU ( and here not just CUDA , openCL,too...yeah) and beside a cool node based material system , the x-partciles support could be the most komplex for any external C4D render engines.

Can´t wait getting hands on.

happy monday
mo

Donnerstag, 7. Mai 2015

ARNOLD for C4D FMX talk by @aixmnu



Oh,

this is cool, Manuel showing the integration of Arnold into C4D. Looks awesome, and the best : The C4D bridge is available next week , and Solid Angle made a permanent price reduction to 40% for node locked licenses.... freelancer frindly.   Can´t wait =)


happy week
mo

Freitag, 17. Januar 2014

Arnold public release & demo available









Hey,

Solidangle released ARNOLD render for 1000 $ to public … here the news at ever motion. This renderer is at the moment just for XSI, MAYA & Houdini bud  UGLYKIDS working on a C4D bridge since last year.

U can follow the UGLYKIDS progress on this cgsociety threat:  Solid Angle Arnold goes live - C4DtoA Information Thread

Here is a link to a interesting speak from on of the ARNOLD developers, if U ask yourself, what this renderer is: ARNOLD at "Softimage|UeberTage 2010" (Part I)

It could take another while until all this is become interesting for C4D users bud let us keep eyes on it =)

best
mo


Dienstag, 30. Juli 2013

Octane Render for Cinema 4D Node Editor Wip



also, ich träum ja auch noch weiter vom Echtzeitrendering ...und Octane kommt da ja schon gut ran. Mit der aktuellen Bridge, macht das auch schon richtig Spaß in Cinema 4D. Und jetzt basteln sie sogar schon an nem Node based Material System.... sollte man mal im Auge behalten, das Teil.

best
mo