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Sonntag, 27. November 2016

Ray Depth Settings in Cycles4D / @raphaelRau




Finally Cycles4D is out and there is now a demoversion ,too. So anyone can play with. Raphael Rau was so kind made a nice tutorial about the basic settings and so on.

Link to the "Small Cycles4D Material Library:
silverwing-vfx.de/free_stuff.html
Link to my Behance Profile:
behance.net/silverwing-vfx

happyweekend
mo

Dienstag, 15. November 2016

waiting for cycles =)




OK,

I sitting in front of my MAC and waiting for CYCLES C4D ...that is announced for release today.
Can´t wait to touch it. But while waiting you guys can visit  this behance site from shading-master Raphael Rau , hi did some shaders for cycles and it´s for sure a god start to doing your own test session, when it´s out into the wild =)...


THE LINK

best
kay

Montag, 7. November 2016

koltbach - silk



My friend KOLTBACH ( http://koltbach.com ) released his first EP ....and while he gives his setups for remixing but I´m not a musican...I made this visual remix of his track "silk".

the complete EP:

on itunes ( http://tinyurl.com/zm9z24z)
bandcamp (http://tinyurl.com/z4lor9k)
spotify ( http://tinyurl.com/gn5sf5v)


used:  Cinema 4D / x-particles / Arnold /AE

best
mo

Dienstag, 11. Oktober 2016

3D HOCH 3 – DIE MAXON USER MEETINGS 2016

Moin,

und wieder ist Maxon User Meeting Zeit. Düsseldorf wahr schon , München und Hamburg kommen noch. Letzteres diesen Freitag ! Ich werd dort auch Vortragen, ein bischen über n paar freie Projekte sprechen, die ich dieses Jahr gemacht habe, eines davon noch unveröffentlicht :)...

Also, kommt längs, sagt hallo ... trefft andere C4D nerds :)....  es gibt Workshops,  Essen und was zu gewinnen .


bis denne
mo

Montag, 26. September 2016

CYCLES 4D PREVIEW




Interesting stuff is coming,  the makers of x-particles  working on a bridge/port for cycles-render ( known from blender) to C4D.
So another unbiased pathtracing renderer is heading to C4D and unlike Octane it´s supports CPU and GPU ( and here not just CUDA , openCL,too...yeah) and beside a cool node based material system , the x-partciles support could be the most komplex for any external C4D render engines.

Can´t wait getting hands on.

happy monday
mo

Freitag, 2. September 2016

Sonntag, 14. August 2016

Dienstag, 9. August 2016